Arminius' Rise To Power
In an ancient era, Arminius reigned supreme over mankind, wielding magic that allowed him to crush armies and forge a vast domain. His power seemed unstoppable—until the martialists arrived. Outnumbering him with their sheer force, the martialists—though individually weaker than magicians—overwhelmed Arminius with their numbers. The onslaught of tens of thousands of martialists and countless mortal warriors proved too great for a single magician to withstand. But even in defeat, Arminius's magic granted him a rare gift: escape from the cycle of reincarnation. Fast forward eons, and the world he once knew has changed beyond recognition. Magicians are extinct, and the martialists have evolved their combat skills into divine powers that eclipse even Arminius's former might. Reborn as Andric in this new age, Arminius faces a world where magic is a mere whisper of the past and martial prowess reigns supreme. Driven by his ancient desire for power, he sets out to master these new martial techniques and reclaim his lost dominion. In a world where his magic is fading and his old rule is long forgotten, Arminius must adapt to this new order and rise to power once again. With ancient knowledge and newfound skills, he aims to challenge the gods themselves and restore his throne.
1
Day of Adulthood
2
First Rank
3
The Challenge of Progress
4
Lost Youth
5
Preparations for Departure
6
Greatest Mistake
7
A Man's Honor
8
Pathways
9
The Last
10
Journey Begins
11
Becoming The Wanderer
12
A Grim Discovery
13
Gravity Bomb
14
Bandit Den
15
Erfdag Bandits
16
Loot
17
The Cave
18
Martial Techniques
19
Duel in Radegart
20
The Fight
21
Training
22
News From The North
23
Radegart Riders
24
Horse Trade
25
Creature
26
Taunting